am I interpreting it properly

    • purpleworm [none/use name]@hexbear.net
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      23 days ago

      No, and even superficial scrutiny demonstrates that that’s not the case.

      I’m so unfathomably sick of listening to people moan and moan about soulslikes.

      Yes, the fanbase is rancid. Yes, the subgenre is wildly overrepresented and trend-chasing games are often designed in a very formulaic way and are liable to suck, as always. These complaints are fair game.

      But very often people go several steps further because they have so much resentment over these facts that they extend this to attacking a serviceable genre on absurd grounds and always interjecting how much they hate it and how superior they are to it in every discussion about it. I don’t really care for shoot-em-ups. Do you know what I do? Move on with my fucking life instead of writing dissertations about how they are fake and evil games and dropping into every shmup conversation to tell them how much it sucks.

    • Acute_Engles [he/him, any]@hexbear.netM
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      23 days ago

      When minecraft first came out there was a big discussion online and offline about whether it was technically a game. There was no ender dragon or netherworld or ‘bosses’ to speak of. There were no objectives, quests, storylines… All you do is mine and craft. There’s no way to win or lose or any ingame reason to play beyond mine and craft.

      I mention this to say that trying to define a videogame is a fool’s errand

    • WokePalpatine [he/him]@hexbear.net
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      23 days ago

      Don’t bring arcade games into this. You’re playing a dangerous game and you’re not guaranteed to win if you besmirch the elegance of the arcade.

      • WokePalpatine [he/him]@hexbear.net
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        23 days ago

        That said, it fucking sucks as people saw the elegant design of Demon’s Souls and Dark Souls with the cool ways they tied the in-game story and the game mechanics together, the extremely good world design and level design, the open-ended ‘solve the problem however you can’ RPG design, the innovative way to incorporate and rejuvenate once-boring multiplayer and story-telling techniques, and instead of being inspired to do anything cool with those or being inspired to change their thoughts on games they just went “I fucking love i-frame dodge rolls and big bosses and +12% stagger damage amulet equips”.

    • tomatosametomato@piefed.zip
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      23 days ago

      I only played Elden Ring but in that game, if you use spears you can see enough of the enemies that you can read their intent = you don’t need to memorize stuff.

      Also if you watch the very proficient (not me) in those games, they don’t roll much. They sprint and revolve around the enemies until they are in recovery poses and then go in.

    • Datz@szmer.info
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      23 days ago

      You’re just describing any action game. Or even turn based games. Or even real life games. Just say you hate games.

        • Datz@szmer.info
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          23 days ago

          But… Souls enemies don’t do the same thing every time, at least FromSoft’s. There’s fairly few instances where you can manipulate the RNG into one predictable attack. I WISH I could see when the boss is going to use that one stupid attack, but I can’t. I for one think Souls has one of the more* complex RPG systems (for an action game first - obviously, JRPGs like E33 beat it, but have extremely basic action) when you factor in the different weapon speeds and range, armor/roll/weight ranges, changing which attacks you can counter and how, a TON of varied magic (that vets hate because it’s fun I guess), shields (and shield pokes, my beloved), stat distribution and multiple damage types if your build allows it. Even in melee focused runs, I upgrade different weapons to change between depending on situation.

          If you just take your straight sword or ultra sword and use nothing else, like the stereotypical Souls player does, then the games are pretty basic for action games. Which is probably why a lot of players think Sekiro is much better, because they focused on action only. But most From games aren’t just action, they are RPGs too.