CombatLiberalism [he/him]

  • 3 Posts
  • 65 Comments
Joined 2 years ago
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Cake day: August 31st, 2023

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  • In good faith, as a non-american looking in, you aren’t being given any real choice. You have a party that’s constantly trying to push further towards fascism, and you have a party that’s willing to enable that push without any significant resistance. Not only that, but the party that’s doing the pushing doesn’t even need to be the ones in power to make progress, because they know the enabler party is unwilling to use the power they have in any sort of effective way. Republicans have overturned Roe despite Biden being in power AND despite the fact that Democrats have been saying they’d codify it for years. Republicans are now introducing anti-trans legislation despite Biden being in power and I’ve seen next to no actual effective pushback from the Democratic party.

    It’s like a water slide, you can just sit normally on the slide and go down at a normal pace or actively lean back and go down faster, but you’re going to end up in the pool either way. The way I see it, voting for either party still results in a slide towards fascism, the only harm reduction argument I can even see is that voting for Democrats would slow that slide by maybe a year or two at best.







  • I’ve been enjoying it, but I think it’s more because I grew up playing Bethesda RPGs and it’s a familiar format in a new setting than anything special with starfield itself. I’ve been finding the pacing is way too quick as well, I’ll spoiler just in case

    spoiler

    The game sends you to a planet called new Atlantis and has you explore for a bit, get into a lil cutscene, and go off to the next location. In terms of what you actually do there it felt comparable in content to when you bring the tablet to dragonsreach in Skyrim and you get word about a dragon attacking.

    Then you get sent to Mars. Since it’s a planet in our solar system I was kinda expecting it’s first appearance to be a little more important, but you end up saying a handful of words to an NPC and sent off somewhere else. Even compared to the typical Skyrim or Fallout 3 (the ones I played the most) location introduction it was incredibly short.

    The Bethesda RPG formula has been “go to location, talk to NPC, go to new location, fight enemy, return” for a while, but with starfield it’s starting to feel more like a fast travel simulator with combat minigames. I’m still really early in the game so I’m holding out hope that it gets a little more involved but knowing the state of big RPG releases the past few years I’m not optimistic.