Hello everyone. Ive been out of town most of the week so ive been away from my normal gaming options, but i have fiddled away with some emulated Pokémon emerald on my phone. I hope everyone has a great week ahead!

  • Keld [he/him, any]@hexbear.net
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    11 days ago

    Been playing some Enter the Gungeon.

    It has a gun called the Hexagun, and it’s a rifle that is also a wand.

    There’s a gun called “Bullet” that fires guns.

    If you do a 360 spin before shooting your scoped sniper rifles they deal more damage

    If you have the gun that fires the word bullet at enemies, and you get the ghost bullet upgrade it starts firing the word spooky at enemies.

    • 9to5 [he/him]@hexbear.net
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      11 days ago

      Enter the Gungeon is cool but I wish some of the guns were a bit stronger.

      It feels like a heavily skill based Rogue game.

      EDIT To expand on this I did play the game for bit and even made it to the last boss. BUT I prefer my roguelikes to have you get gradually stronger.

      Enter the Gungeon every run it feels like you basically start from 0. I do think its a really good and well made game though.

      • Keld [he/him, any]@hexbear.net
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        11 days ago

        There are some guns that seem very weak compared to others, chiefly those that rely on poison or aoe damage or something (Except the queen ant with the crown, I was humiliating bosses with that thing). Conversely rifles and anything that fires a ton of bullets really quick seems really powerful.

        I cannot reliably find secret rooms (I genuinely cannot see the cracks), and there’s apparently a ton of stuff you can only find in secret rooms, so I’m plum out of luck there.

        All that being said, I’ve yet to successfully kill the past. I’ve only been playing for a week, so I can get to the forge semi reliably and I killed

        spoiler

        the dragun

        once, and there’s so much stuff I haven’t unlocked or seen.

        • ryepunk [he/him]@hexbear.net
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          11 days ago

          It doesn’t help they purposefully made some guns bad as a meta jokes about guns from other games. Like the klobb is shit because in goldeneye the gun is literally terrible with no accuracy and low dmg, so it is in gungeon as well. Some synergy buffs make it decent enough though.

    • Feed_el_Castro [he/him, comrade/them]@hexbear.net
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      11 days ago

      Enter the Gungeon is such a blast, works really well for local coop too.

      Casey is the most fun weapon in-game IMO, getting a Casey run is a TON of fun. Difficult to pick up but amazing once you learn to use it!

      Also, if you like the bullet firing guns, you’re gonna like what the shotgun shell fires

      Once you unlock the hunting quests make sure to hand them in, it’s a really slow progress in general and forgetting to hand in the quest makes you lose a lot of time

      • Keld [he/him, any]@hexbear.net
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        11 days ago

        Also, if you like the bullet firing guns, you’re gonna like what the shotgun shell fires

        Does… does it fire shotguns? doggirl-happy omg

      • Keld [he/him, any]@hexbear.net
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        11 days ago

        Is there a way to detect hidden rooms for those of us who can’t see the tiny cracks or the imperceptible color difference? Please. Please Ive found a hidden room twice.

        • ryepunk [he/him]@hexbear.net
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          11 days ago

          There is I think two passives that will help with that. One places a small ghost besides walls that can be broken. The other is the bad map, which sometimes fully reveals a full floor including hidden rooms. Generally a hidden room isn’t that important though. You can also just go ham with some explosive weapons on walls, and you can try out two blanks if you beat the boss without using them (something I usually try to do). Checking all the walls is usually just a waste of time

  • makotech222 [he/him]@hexbear.net
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    11 days ago

    really enjoying a new stardew-like, ‘Doloc Town’ which is made by a chinese dev i believe. The english translation is a little rough, but otherwise has a pretty good addictive game loop. Also, its made in Unity, so its super easy to decompile and mod. As a fellow dev, I can say they did a great job and the code is pretty damn clean and easy to follow.

    relatedly, i’m surprised that chinese devs write their code in english.

    • barrbaric [he/him]@hexbear.net
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      11 days ago

      relatedly, i’m surprised that chinese devs write their code in english.

      IIRC they use english character keyboards for typing in general, I remember seeing a thing where a person was typing pinyin and then it would bring up the characters.

  • bigpharmasutra [he/him]@hexbear.net
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    11 days ago

    Dying Light 2 lasted about 10 minutes before I decided that sucked, so in my effort to clear out my PSPlus backlog, I picked up Assassin’s Creed Valhalla. I’m about 10 hours in so far and its pretty good. Not sure why this got so much hate.

    • 9to5 [he/him]@hexbear.net
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      11 days ago

      I think AC: Valhalla is a solid game, but after playing AC: Origins and AC: Odyssey, I just felt like I was kind of over the formula. Also, AC: Valhalla has a ridiculous amount of content and is absolutely massive. But if you enjoy it, thats cool. It’s a game where you can easily spend 100+ hours if you feel like it.

      • bigpharmasutra [he/him]@hexbear.net
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        11 days ago

        Its my first AC game so I’m just kind of playing it as an open world viking rpg. I’ve read online people spend 150+ hours on it getting to 100%. I’m nowhere near that psychotic, but it should provide entertainment for a month or two.

        • 9to5 [he/him]@hexbear.net
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          11 days ago

          If it’s your first, thats perfect. I think it’s a legit solid and overall fun game. You just need to view it a bit through the lens that Origins (2017), Odyssey (2018), and then Valhalla (2020) all kinda released back-to-back-to-back and were all like 100-hour games in the same series. So I feel like people (myself included) were just a bit fatigued by the series by the time Valhalla came around.

  • FourteenEyes [he/him]@hexbear.net
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    11 days ago

    Got nostalgic for Half-Life and decided to replay Black Mesa and HL2 Update with MMod. Then I started a playthrough of Black Mesa Blue Shift.

    Was also going down some lore rabbit holes including a dramatic reading of Breengrub

  • take_five_moments [any]@hexbear.net
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    11 days ago

    got to the end of Shadows of the Erdtree only to get completely cucked by the last boss. not gonna take the dozens of hours required to beat it with two summon sigils and a mimic tear so we done ggs. what a shitty end to a pretty mid and exhausting DLC.

    • barrbaric [he/him]@hexbear.net
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      11 days ago

      Assuming you mean prince consort, if you want, you can cheese him with a heavy shield (people used the fingerprint shield) and a spear that does some kind of status, IIRC scarlet rot is best.

      I actually enjoyed the DLC overall but agree that fight is egregious.

      • take_five_moments [any]@hexbear.net
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        11 days ago

        i loved parts of the DLC and absolutely hated others, prince consort was just the lovely icing on it all. the shadowlands are a land of contrasts.

  • AXH@lemmy.zip
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    11 days ago

    New Quake map(s) in Dawn of the Machine are awesome, lots to explore and appreciate

    Still enjoying the gameplay of the new skate, but I refuse to pay for cosmetics or a battle pass so I don’t think I’m the target demographic

  • Weedian [he/him]@hexbear.net
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    11 days ago

    Been playing elite dangerous in VR, finally looked into how to do some engineering after I made a few hundred million credits trading in a type 9 heavy. Now I have a asp explorer that can jump over 60 LY and a luxury cabin orca that can jump about 55 LY

  • barrbaric [he/him]@hexbear.net
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    11 days ago

    Trying to pickup my Nioh 2 playthrough from back in the day, but it’s really hard to remember what all my combos are. Apparently I was using switchglaive and fists? They don’t seem to have any overlapping stats. Anyway, just beat the bull demon guy and he wasn’t too bad. Think I’m getting close to the end. I cannot tell what the story is going for, but given this is a Nioh game, that might not be a result of the yearslong gap. It is very funny how Nobunaga has some “oh well he was too ambitious and causing war” pearl-clutching while Tokugawa is just talked about as a perfect angel who brought about peace (don’t worry about how that peace happened).

    Also, Warframe. Got a grand total of 1 archon shard from EDA and ETA this week, RNGesus why have you forsaken me.

  • insurgentrat [she/her, it/its]@hexbear.net
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    11 days ago

    ng+2 on sekiro. Did the shura ending last cycle, isshin ashina might be the best fight in the game.

    Just the default ending and some skill unlocks and I’ve wrung all the fun out of the game. It’s so fun.

      • insurgentrat [she/her, it/its]@hexbear.net
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        10 days ago

        It’s very enjoyable. I have done 4 playthoughs but this is my only time ng+ing to try get every skill and upgrade.

        I got very absorbed in it and god the homecoming ending on my first playthrough blind.

        If I have one criticism, the beginning of the game is not a gentle new player experience. My wife droppes it because of the stairway ogre and multi enemy minibosses at hirata and stairway. I think the game opens up at ashina castle amazingly with multiple zones, lore, prosthetics, exploration, verticality, and enemy variety. Putting a mandatory miniboss with a noobtrap grab that doesn’t reward deflects in front of it is… a decision.

        That it’s mandatory also gets people in a headspace to stick on the next guy, instead of handling it more confident later with more tools/experience.

        • comrade_pibb [comrade/them]@hexbear.net
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          10 days ago

          do not under any circumstances use the dancing dragon mask, the skill grind is brutal as it is

          e: yeah the chained ogre is a big departure from how the game has been taught until that point, though the flame tool makes him a lot easier. IIRC there’s an eavesdropping opportunity that tells you that the ogre is weak to fire

          • insurgentrat [she/her, it/its]@hexbear.net
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            10 days ago

            She did get the fire thing but found it very frustrating. I think it’s trying to teach too much.

            At that stage you’re learning:

            • be aggressive
            • deflect everything
            • eliminate enemies 1 by 1 and use the environment

            He is very intimidating and the grab sort of undermines the first 2 points. Also he’s trying to teach:

            • reactionary grapples
            • keeping track of positioning in the environment
            • big dudes can be deflected too
            • some enemies have multiple different perilous variations
            • use tools on specific enemies
            • sometimes deflecting is bad and whittle health instead
            • positioning around enemies is important for punishing
            • grabs can be wide range

            They put the tree nearby for a safe place to heal midfight but a lot of noobs don’t even think to use it just because they get overloaded.

  • ashinadash [she/her]@hexbear.net
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    11 days ago

    Still Final Fantasy Tactics, I dumpstered Wiegraf at the library under the monestery. Fucking loser didn’t bring his napalm-proof hat to a “black mages cast napalm everywhere” fight, lmao.

    Plowed through Mega Man 2 in one sitting as well last night, on the Difficult mode so I can condescend to amerikkkans about it. I do think some bosses/enemies end up damage spongey on the original difficulty, but it’s not absurdly difficult. Was funny doing a very tense one-shot-per-cycle dance with the final boss and then watching speedrunners online turbo-button obliterate him, though. Also been watching that “An InDepth Design Analysis of Mega Man 2” video which is bad the way all multi-hour “oh shit I gotta compete with PatricianTV” game videos are.

    MM2 is a game I haven’t played in like a decade and it is pretty good. Surprisingly though I hate the Wily stages, which imo are way worse than in the first game. Solid metal blade simulator tho.

  • Bloobish [comrade/them]@hexbear.net
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    10 days ago

    Playing through Prey (Arkane’s last real gem of an immsim). Honestly loving the vibe of the game of an art deco space station filled with goop monsters. Also tempted to pick up Corsair’s Cove, looks like a fun pirate base builder).