• Blakey [he/him]@hexbear.net
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    5 months ago

    Honestly the graphics are also a major limiting factor. FFVI just isn’t anywhere near as engaging once you’ve played 7+. It’s why I would love to see a remake - I totally believe that it’s great but between the menu based gameplay and the graphics it just doesn’t capture me.

    • Dessa [she/her]@hexbear.net
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      5 months ago

      Imo FF6 looks much better than 7, with one being close yo the peak of a pixel art era and the other being the rough start of the polygon. Admittedly, 6 does look much better on on a CRT monitor and the remake’s color chpices are very questionable. If that’s your first exposure I kind get it.

      But 6 and 7 both have menu-based gameplay. Or were you were referring to 7r?

      • Blakey [he/him]@hexbear.net
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        5 months ago

        7 has absolutely beautiful hand rendered backgrounds, as do 8 and especially 9. The repetitive, tile based fields of 6 really don’t come close. Yes, the sprites are nicer in 6, but they’re just… Nothing. They’re irrelevant. There’s nothing in 6 that compares to climbing the graffiti covered wall leaving the slums, or the bizarre architecture of the city of the ancients, or even things like the golden saucer etc.

        They both have the menu based gameplay which of course is great once you get the hang of it, and yes, 6 does better at the stuff pixel art really excels at. But 7 is set in a beautiful world, while 6 is set in a series of repetitive assemblages of tiles.