• FunkyStuff [he/him]@hexbear.net
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        2 months ago

        The nice thing in KSP is that you can add more fuel in a much less punishing way than IRL. You can add radial tanks to a stage and jettison them when empty. This still only makes your mass ratio larger rather than improving specific impulse (i.e. fuel efficiency) so it has diminishing returns, but you at least don’t have to haul around the mass of the empty tanks. IRL, there’s various reasons why you can’t get away with that, so it’s an even bigger problem.

        • PorkrollPosadist [he/him, they/them]@hexbear.netM
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          2 months ago

          Setting all the other issues aside, this strategy seems a lot more effective in Kerbal Space Program than it is in real life due to the dry mass of “liquid fuel” tanks and engines in the game being a lot higher than they should be (3-8 times higher, according to modders who have “corrected” this). The gains from dropping this mass are over-exaggerated as a result.