typically when there are popular games i cant get into, i still get why people like them. but i tried this game out and made it maybe 20 mins. granted im not a fan of turn based battles, i can get into turn based games if the rest of the story is good

but all i saw in my few mins of playing was some lame ass british people (even worse, the JRPG version of british people) and then movement that literally felt like an unreal engine asset flip. you dont feel connected to the world at all and the design of the world doesnt feel like its made for that movement system. after feeling the movement in the game and then doing the battle tutorial, i thought “this is not for me” and uninstalled it

i feel like the biggest fucking idiot on earth tho. im the only person who cant get into this game.

can those of you who enjoy it explain to me what’s good about it?

does the movement feel less janky as you get used to it? it just felt terrible to me. no weight to your character or anything

  • regul [any]@hexbear.net
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    3 months ago

    The English voice cast was one of their marketing points, but the third time I heard Daredevil say “merde” I switched the voice track to French.

    The combat is pretty dull at first because your options are limited, but once you make it out of Lumiere and get your second party member, it gets much more complex and layered. Then they add in the equivalent of the materia system and it gets incredibly fun to try to make broken builds.

    The movement does suck, as it does in most turn-based RPGs, but the devs lampshaded it later with impossible (optional) platforming challenges.

    Anyway the story is great, but you really have to get out of Lumiere first.

    But hey if you don’t want to, you ain’t gotta.

  • hotspur@lemmy.ml
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    3 months ago

    The movement is bad. I like your description of UE5 asset flip. But since the movement isn’t really important (except for the mostly optional plat forming—why the hell did that include platforming, so weird) it didn’t really turn me off. I found the physical environment design to be a little weird and repetitive—it works well at the overland scale but feels kinda vague and goofy when you’re in an instance.

    But I found the story intriguing, and honestly, the combat just hooked me. The combo of the turn based format with some reactive skill elements was appealing, and it continued to be interesting because of the vast array of pictos/luminas. I also thought the Act pacing was strange, after act 2 it feels like they kinda ran out of steam and you just wander around grinding up to kill optional world bosses.

    Anyhow I enjoyed it, but it doesn’t seem crazy to me that if you weren’t that into turn based combat to begin with, you didn’t click with the game.

  • D61 [any]@hexbear.net
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    3 months ago

    … all i saw in my few mins of playing was some lame ass british people (even worse, the JRPG version of british people)…

    I’m imagining Hakim from “The Deprogram” jumping in with, “…What does that even mean? What are they, French?” Without knowing that the game’s original voice actors are speaking in French.

  • No_Bark@lemmy.dbzer0.com
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    3 months ago

    I’m not big on turn based JRPG styled games, FFX is the best Final Fantasy if that gives you any indication of how I feel about the genre, but this game really managed to hook me after you leave Lumiere.

    I’m a big fan of the surreal environments and how aggressively French this game is. The game has STYLE and I find it very refreshing in a new and interesting way.

    The story is engaging and pretty great so far. I’ve been finding the world interesting enough that I go out of my way to find side content that expands on the world more.

    The combat really opens up by the time you get to the Gestural Village early in act 1. Or at least thats when it finally started to click for me. Figuring out how to synergize your party members with each other and playing off of their set ups is satisfying. The dodge and parry system took a little bit for me to get acclimated, and I found it very achievable but not necessarily easy.

    I think I’ve been enjoying it as much as I have been mostly because its so different from what I normally play.