

Thanks - those are pretty placeholders :)
Thanks - those are pretty placeholders :)
For this I have FOV 50°, Transform position at roughly (0, 17, 16) and a rotation of (-45, 0, 0)
I like the idea of having an achievement for that kind of thing, I’m going to use that :D If I ever make it that far
No, I believe the issue was an error in my formula/thinking. Had to use atan2
instead of cos
to find the correct rotational value. Clip is a few days old, so I’m not too sure about the cos
thing ^^
Small world :) Thank you
Currently there isn’t much physics ongoing, if you don’t count collision detection. I’m currently just moving meshes in _process
and use RayCast3D
and Area3D
for collision detection.
I’ve recently read about using just the RenderingServer and PhysicsServer and I am curious and interested. One step at a time ^^
Just sharing, thanks for the concern though :)
I thought it was funny looking, I just added new nodes to the wrong node and something was off with my look_at
usage
Yes - but thats not something I coded, it is part of Androids Dreamservice
Thank you, thats good advise, not sure if I will come up with something :D
You are golden!
Yes, the screen is on until fully loaded. I’ve added a burn in prevention to my docking app, which just moves the clock from left to right and back over time.
I plan to put at least the STLs it on Printables. But I’m a bit hesitant to share the f3d files. Maybe I’m going to add different sized STLs for different phones - like the Pixel 8 pro :)
Thanks - The orange thing on top is for pushing the phone out of the dock and it doesn’t light up. Would be cool though. This is my second print of this model (for my desk) - using my first one since ~1 month on my nightstand and haven’t noticed any issues
What @chingadera said :)
Thank you! I think I will put it on Printables. No promises though :)
Maybe. Currently its just in a private GitHub repository. Would you want to install it from Play Store or be able to build and install yourself?
I’m looking forward to this :)