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Cake day: July 25th, 2026

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  • Well— Obduction came out in 2016 and Firmament in 2023, both from Cyan Worlds, the original creators of the Myst series of games and made to very much resemble them in storyline and gameplay style. But both games took several years to independently fund and create. Perhaps they feel It’s unlikely they’d be able to replicate that process again?

    So it’s not that they don’t want to, it’s very likely that the fundraising process wasn’t sustainable, and they don’t believe they can raise enough money to do it again. Maybe

    Both games are pretty good though, however, I’m not really sure how big an audience there is for that style of game anymore. Maybe I’m wrong?

    From what I understood from the discussions, cyan world Studios complained that no big game studio wanted to give them any kind of budget to create another Myst game. So they had to independently fund it themselves, which was a long and arduous process. They certainly wanted to make more, they just had a lot of trouble getting sponsorship from a game company. also, I think there may be licensing issues with the title, so they may not be able to make another one on their own.

    Edit: IIRC, that was the main issue: some big game studio owns the IP to Myst and refuse to make more, and that’s why Cyan Worlds can’t make another one, and why they decided to make very Myst-like independent titles instead. It’s been several years since I was reading discussions about this, so I may have some details slightly wrong.










  • Thanks, superman. My kitchen is clean. But I don’t scour it every few hours. What sort of standard is that?

    One you just made up. It doesn’t take Superman to wipe a counter down with a wet sponge when you’re done making food. lol. Sorry you’re having such problems in your life that not living in a pigsty is a standard you consider “way too high”

    Yikes







  • See, I like my own private world. I can just build it and run around and discover stuff. That’s why I loved fallout 4 so much. No man’s sky is great for that because it’s infinitely generative. But that’s kind of all there is in that game. It’s just a big open world. There’s no real “game” to that game beyond the first 30 or 40 hours of gameplay.

    Unlike you, however, the one thing I hate the most in any game is other people. I wanna be alone and do my own thing. I never ever encountered another game player who has done anything than just fuck up my gameplay experience. maybe I’ve just had bad luck, I don’t know. But co-op playing has never been anything other than an extremely negative experience for me. other people are assholes.

    So, when left on my own in no man’s sky, it’s fine in small doses, but it’s easy to get bored. Because there are no Ongoing gameplay objectives. It really wouldn’t be difficult to build into the game, constant ongoing objectives and achievements that a single person could achieve on their own. Repetitive missions, etc. Star Trek online managers to do it. And it doesn’t have to be combat (although, combat in no man’s sky is actually very well done and quite fun). No man sky has ongoing rewards for discovery and exploration stuff, but it isn’t really structured very well and the rewards are really rather small.

    No man’s sky feels like a really fancy version of Second Life, but in space, where you can have a bunch of your own planets and build bases and whatever. And have entire fleets of ships. But to what ultimate end? It doesn’t seem like there’s any purpose to any of it. That’s what’s missing from the game.


  • Eh, I didn’t hate it, I just found it rather disappointing. A huge amount of buildup, and even in-game— a lot of effort… Just for very little delivery.

    This is a game and a game engine with nearly infinite potential, but once he got into it, once he started playing it, it just falls completely flat. Beyond a few initial and rather novel game mechanics, it just goes nowhere. Immedately

    Like, the game devs produced this incredible game engine, and then just expected it to produce the game for them, and it didn’t. You have this incredible, infinitely generated open world, but there’s no game to play. No story.

    It’s just… there. that’s not really much of anything to do. that is the major shortcoming. If, in the last 15 years, they bothered to fill this incredible space with anything worthwhile to actually do, it would be amazing

    That’s why Star Trek online is still so active. It’s a nonstop universe, full of missions. Also, it runs very well on multiple platforms.