One game that might fit the bill or at least serve as a good base for a homebrew is East Texas University. It’s heavily inspired by BtVS and uses the generic Savage Worlds system, which should make it easy to adapt, possibly making use of the Horror, Fantasy, and Super Powers Companions. I haven’t played ETU yet but Savage Worlds as a system delivers pulp action with a good bit of crunch, especially for fights — somewhere in the middle between GURPS and Fate, I’d say.




Vim is actually highly ergonomic; you can do everything with a minimum of keystrokes without moving a hand away to a mouse or touchpad or oven the arrow keys. If that’s worth the time investment to learn it, is a highly subjective question. But I’d say it’s a lot easier than many people think.