(I promise this is not a porn link lmao)
World’s biggest Monster Hunter fan
(I promise this is not a porn link lmao)
took me a while too, focus on the vertical lines
every maths professor I’ve had in college told me to use the simplest numbers possible in my answers because arithmetic is annoying.
meme format is “Hey guys” “incorrect name” “That’s not what I’m called” though the last line is covered up here.
Character is Bridget, a famous trans character from the fighting game Guilty Gear, who became a meme to misname after someone mistakenly called her “Brisket”.
I’ve had a nebula subscription for a couple years, and honestly I don’t think the lifetime subscription is worth it. If you can find a deal on a year plan it’s crazy cheap, and I don’t think nebula is big enough to be certain it’ll still be relevant by the time a lifetime plan would pay itself off. Maybe if it got more popular, but its place as a more specialized type of video platform, and especially a subscription based one, makes me a bit doubtful that it’ll grow significantly any time soon.
there’s actually no fucking way
It’s really pretty, that was actually what caused me to start reading it! Then I was pleasantly surprised with the story too.
Recently started up a new terraria world, this time I’m doing the eternity mode from the Fargo’s Souls mod. It’s damn hard…
A shame, you seemed an honest man…
bad sun event. must be the 24th.
As others have said, the old monster hunter games are best played as a turn based battle. Take the fights slow. Stay safe and watch exactly what the monster does. Only go in for an attack when you know it’s safe. You might time out on a few monsters the first time, but every hunt you will get faster, as you figure out both the monster and your own moveset. The caveat though is you need to make sure you’re paying attention! Just going by feel will get you wrecked and you won’t learn anything doing it. Always be watching and analyzing. You can spend 10 hours throwing yourself at the monster and get 10% better, or you can spend 1 hour learning the monster and get 50% better.
Another thing to be aware of is that these games are capital S Slow. Fights are going to take forever, and that’s only going to get worse when you get into the guild quests, which are intended to be played with 4 person parties. Singleplayer health scaling was not added until World. If you’ve been wailing on a monster and it’s just not going down, don’t get discouraged. As long as you’re doing damage and not getting hit, you’ve got 50 whole minutes to kill the monster. You’ll get it eventually, I promise. Just keep at it and at some point you’ll break through, and the thrill of having conquered what once seemed so impossible will bring you a rush like no other! Good luck, and happy hunting.
When you’re taking Lou to the incinerator
You’re right at the end, there’s no more bosses. It’s just a bit of hiking and then a bunch of cutscenes. Then you’re in the epilogue and time rewinds so you can keep playing. Might be a bit of a weird place to start playing again though, as you just boot up the game after so many years just to watch a cutscene or two and then credits roll lol.
When Deadman takes the baby to recalibrate it
As you can probably guess by the chapter numbers, you are nowhere near the end of the game, sorry. There IS a bossfight, but you only have to do the first section alone, then you reunite and do the actual main fight together.
Definitely set some time aside to do the final segment. I’m not sure exactly where you are before the end segment, but assuming you’re right before edge knot city you’ve probably got about 4-5 hours left for the main story, if you take your time with it. There’s probably like an hour or two of cutscenes there though and you can absolutely rush the gameplay sections so if you really don’t care about the story you can probably shave that down to under 2 hours. It’s still a commitment though that’s for sure.
I 100% agree. Games are about what’s fun, and that differs for everybody. Difficulty selection exists for a reason. My mom LOVES the playstation first party games (god of war, horizon, etc) but she always plays them on story mode. It’s not because she can’t handle any higher difficulties (she’s been gaming since before I was born), she simply doesn’t care about the challenge and just wants to experience the story.
Games are for us to enjoy, and short of cheating in a multiplayer game I don’t really think there’s a wrong way to enjoy them. Opening up more avenues for more people to enjoy them is just a net positive in my opinion.
As a diehard(man) Death Stranding fan, I gotta say the boss fights were easily the worst part of the game. I always turn the difficulty up to maximum when I’m doing a new playthrough because the game just feels more impactful and fun when there’s an actual sense of danger, but it goes straight down to easy mode whenever a boss comes out cause I am not dealing with that lol
While I’ll definitely be doing the bossfights the first time around in DS2 this feature will probably save my future playthroughs. It’s just always nice to see more options for letting players engage with the game in the ways they want to.
According to the wikipedia page for isoamyl acetate, it is both responsible for the banana smell and is the chemical honey bees use to tell other bees to sting, so at least the logic for the post is sound.
I’ve recently been disabling minimaps in games that let me… hell of a good idea, makes the game way more immersive and fun to navigate.
That being said, it does require a certain mindset that using a minimap doesn’t. You need to be willing to take things slow, take in your surroundings, and really look. I recognize that most people don’t like going that slow and so minimaps are useful. I hope that they’ve taken that into consideration with this decision.
Alas we can only witness their perfect world through our imperfect lenses…