• charokol@lemmy.zip
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      2 hours ago

      The money can’t be any real earth currency, and making up something like florbs would also make people roll their eyes. Credits is fine

      • Th4tGuyII@fedia.io
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        1 hour ago

        Exactly. You’ve got limited time to tell your story in a movie, so establishing a fake currency that nobody except hardcore numistatics nerds will care about is kinda pointless when everyone already understands that credits = future money.

        And as you say using a real currency doesn’t make sense in most future movie contexts, and using the “wrong” one may even offend some people who may then boycott your movie - which is obviously not desirable when you’re a studio trying to make money.

        I image its the same reason for the Gold/Silver currency in many fantasy settings.

        • trxxruraxvr@lemmy.world
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          31 minutes ago

          I image its the same reason for the Gold/Silver currency in many fantasy settings.

          I think that’s also because a couple hundred years ago practically every currency was just a certain weight of gold, silver or copper. Different coins were just an easy way to recognize the weight.

    • ThyTTY@lemmy.world
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      3 hours ago

      Yeah, I like being thrown into a new world and still somehow understanding the basics of it so it’s familiar. No need to name everything differently if that’s not the focus of the game.

      Credits will do fine