• Okay first of all, it’s a graviton Lance and you’re supposed to aim it into a flux ewaonarion chamber.

        It’s like you people don’t even know basic starfleet engineering standards…

        • wuffah@lemmy.world
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          14 days ago

          It’s simple:

          The warp core is a plasma intermix reaction chamber containing a dilithium matrix that moderates matter-antimatter convergence with a flow-stabilized magnetically interlocked containment manifold that distributes warp power through plasma induction conduits to the engine nacelles and charges the main deflector with anti-protons to generate a subspace field of at least 9 mega-Cochrans whose modulated geometry envelops a stable warp bubble around a starship thereby displacing its gravitmetric frame of reference. All you have to do is modify the subspace field so that protons may pass through but the anti-protons may not, and compensate for the inverse tachyon convergence factor by raising the level of graviton flux beyond the universal gravitational constant at the sublight velocity barrier. It’s all just classic warp mechanics and subspace field theory you get at first year Starfleet academy.

          Now, the transporter is an entirely different animal altogether, because as it turns out molecular pattern decoherence is a major factor in why transmitting highly localized buffered matter suffers from irreversible entropy when you try to encode it on a subspace carrier wave. The magnetic resonance of the matter being transported is encoded by rectifying the interleaved signal through an array of field-effect plasma transducers while the intrinsic field subtractor destabilizes the molecular structure into a coherent signal modulation that energizes redundant cross-connected pattern buffers continuously refreshing the resulting resonance field flux to prevent entropic pattern degradation. You certainly wouldn’t want your molecular patten to randomly decohere in the middle of the transport cycle or become interleaved with another pattern in the buffer, I can tell you that my good sir!

          Now don’t get me started on the holodeck though, that thing is craaaazy. Sherlock Holmes is real now whaaaaat?

          • _stranger_@lemmy.world
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            14 days ago

            Not holmes, just his greatest enemy, who was vibe coded into existence by someone who should have known better!

            • Dasus@lemmy.world
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              14 days ago

              I think one of the most inconsistent things about Trek is how the Federation is all about rules and safety most of the time, yet they still employ holodecks despite the many many terrible and life-threatening things they’re constantly doing.

              Moriarty was basically made sentient by a somewhat shit prompt entered into the 24th century AI. Imagine if half the prompts people enter nowadays could just become sentient.

              Also they just physically don’t make sense. If the holodeck is x size and there’s more than one person between them, they shouldn’t be able to be further away from each other than the max size of the room.

              Also billion other things but just wanted to comment a little

              • _stranger_@lemmy.world
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                14 days ago

                I think there are a few episodes of Voyager that explore this. They run the holodeck continuously at one point as a virtual town with people constantly going in and out and several problems pop up. I think someone even mentions how it’s having issues dealing with so many people being in so many places all at once.

                There’s also the episode of TNG where they teleport people to holo caves to move them to a new planet without them knowing about it, and it has issues there as well.

                • Dasus@lemmy.world
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                  14 days ago

                  Oh I love the holodeck shenanigans.

                  But like in reality, if any of those things had have happened to an actual military with some of their recreational tech, they’d lose it kinda quick, just to be sure. (And yes yes federation or Star Fleet isn’t a military but)

          • tigeruppercut@lemmy.zip
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            14 days ago

            classic warp mechanics and subspace field theory you get at first year Starfleet academy

            They reference academy teachings, but it makes you wonder what HS physics classes look like in the 24th century. Like maybe warp mechanics specifically are the modern equivalent of building an engine, so you wouldn’t have classes addressing that directly unless you went to a school for putting vehicles together. But surely the basics of subspace needs to be discussed in the same way that light speed is the current known speed limit of the universe these days.

        • Gust@piefed.social
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          15 days ago

          Okay first of all, it’s a graviton Lance and you’re supposed to aim it into a flux ewaonarion chamber.

          Is this before or after you use it to boil water and make steam?

        • winkledinkle@sh.itjust.works
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          15 days ago

          Eh, they’ll just get data to do it or ramshackle something together because it sounds right.

          Star trek predicted vibe coding…

    • Skullgrid@lemmy.world
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      15 days ago

      I don’t think I’ve ever heard anyone argue that Star Trek is a hard sci-fi.

      It deals with technology and its repercussions, is using the future and technological advancement to examine human behaviour.

      There’s not so many laser sword battles.

      • AFK BRB Chocolate (CA version)@lemmy.ca
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        15 days ago

        That’s a decent definition of SF, but “hard” SF means that the technology, science, and logic are accurate based on our understanding of those things. Star Trek doesn’t really worry about those things, which is fine, but it’s not hard SF.

      • Cethin@lemmy.zip
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        14 days ago

        Hard sci-fi: The Expanse, Project Hail Mary; no FTL travel, and physics works mostly as we understand it.

        Science Fantasy: Star Wars; space wizards.

        Star Trek is neither of these.