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A drawing of a person laying on the ground, seen from the side. There is text on the image, “We still talk about you”. Deep in the ground, there is the Adobe Flash logo.

  • ChaoticNeutralCzech@feddit.org
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    2 hours ago

    I forgot to archive my favorite Flash game… I asked the studio behind it and they don’t have it anymore :( (There’s still the publisher and perhaps people with rare CDs…)

  • SaharaMaleikuhm@feddit.org
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    8 hours ago

    I’m so glad it’s dead and buried. The pain that shit piece of software caused me trying to get it set up on Linux to watch YouTube back in the day. I broke multiple installs over this shit. Also anything from Adobe I consider malware.

  • infinitesunrise@slrpnk.net
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    11 hours ago

    In it’s heyday nerds like us fucking hated it because it was a proprietary plugin that broke sites on an otherwise open web. We remember it fondly because it made animation accessible for young creatives. In Winter 08/09 I was interning on the first season of Ugly Americans and they were still animating in an old version of Flash MX, even though like CS6 was out by that point. Today though there are creative apps where you can still do Flash-style vector animation, and the modern internet has no problem serving up rendered videos of the final output without the need for a plugin.

    • Lvxferre [he/him]@mander.xyz
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      10 hours ago

      We remember it fondly because it made animation accessible for young creatives

      And simple games, too. But yes, I agree with you; what people remember fondly isn’t Flash itself, it’s what it enabled.

      • Chloé 🥕@lemmy.blahaj.zoneOP
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        8 hours ago

        i think you’re right. the technology itself was arguably garbage, i’ve heard from many people i have no reason to distruss that it was a security nightmare, and i don’t especially miss going on any random website and seeing “you need to install the adobe flash player extension!”

        still, the modern web feels different. even if HTML5 and WASM can do everything flash could and then some, it’s not the same… you don’t really see websites filled with amateur web games anymore.

        • Lvxferre [he/him]@mander.xyz
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          6 hours ago

          still, the modern web feels different. even if HTML5 and WASM can do everything flash could and then some, it’s not the same… you don’t really see websites filled with amateur web games anymore.

          I guess the tools are better but the passion is gone. The whole web was amateur back then; now it’s all… you know.

          • hperrin@lemmy.ca
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            5 hours ago

            There’s still plenty of amateur web stuff around. It’s just not nearly as big a percentage. Lemmy is kind of amateur web stuff. (Not calling Lemmy devs amateur, it’s just not a big corporate bullshit platform.)

            • Lvxferre [he/him]@mander.xyz
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              4 hours ago

              Yes, there is. But it’s more like a bunch of tiny nature reserves in the middle of a sprawling metropolis, full of “BUY IT!” flashy signs. When the old web was more like an expansion of wilderness, you didn’t need to look for amateur stuff to find it.

              (I agree Lemmy has that same vibe.)

              • hperrin@lemmy.ca
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                4 hours ago

                I don’t think that’s accurate. There’s orders of magnitude more amateur stuff online now than back in the Wild West days of the web. The sprawling metropolis didn’t shrink any of the expansive wilderness, they both grew, at different rates. It is harder to find the amateur stuff, but that’s not cause there’s any less of it.

        • Lvxferre [he/him]@mander.xyz
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          6 hours ago

          Nowadays this would be seen as insanity. (Back then, too.) Like, Flash wasn’t exactly the safest platform out there, specially not to handle money.

  • Chloé 🥕@lemmy.blahaj.zoneOP
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    16 hours ago

    today adobe announced they are killing adobe animate, which was one of the last remnants of flash. instead of making it open-source, or just leaving it alone, they are stopping updates in march this year, and making the program completely unuseable next year.

    i’m not gonna dwell on the usual platitudes about how evil adobe is. you’ve heard them before and you’ll hear them again. but, yea 🙃

      • Denjin@feddit.uk
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        15 hours ago

        ShockWave was a similar software platform for interactive media that was initially a competitor with Flash until it was acquired by Macromedia.

    • VieuxQueb@lemmy.ca
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      12 hours ago

      I discovered flashpoint a couple months ago. It works great even in Linux. I love to play some old Flash games.

      • yetAnotherUser@discuss.tchncs.de
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        9 hours ago

        Related question: Does the game “Mike Shadow: I paid for it” work for you on Linux? It doesn’t for me, except for the Infinite Cash Hack version.

        Just curious because I discovered this game not working a couple days ago, will maybe report it as a bug.

        • VieuxQueb@lemmy.ca
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          5 hours ago

          It seems to work, I got a white screen for a little while, I thought it would not work and as I was about to close the window it started. I played the first stage and it works. Mabe just wait for it to load ?

          • yetAnotherUser@discuss.tchncs.de
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            4 hours ago

            Turns out my game was somehow not installed correctly. Because it’s a legacy game there is no uninstall option (which is what I would’ve tried) but you can right click the game in the grid -> Show Game in Explorer and delete the file to force a reinstallation. After reinstalling, the size of its .swf tripled.

            I guess the game was downloading during the white screen and I must have closed and interrupted it.

            But thanks for checking, I wouldn’t have discovered the solution otherwise!