Quest 5: Fishbone Order

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  • janAkali@lemmy.sdf.org
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    19 hours ago

    Nim

    Nothing fancy. Simple iterative tree construction and sort, using the std/algorithm and a custom < operator on types.

    type
      LeafNode = ref object
        value: int
      Node = ref object
        value: int
        left, right: LeafNode
        center: Node
      Sword = object
        id, quality: int
        levels: seq[int]
        fishbone: Node
    
    proc add(node: var Node, val: int) =
      var curNode = node
      while not curNode.isNil:
        if val < curNode.value and curNode.left.isNil:
          curNode.left = LeafNode(value: val)
          return
        elif val > curNode.value and curNode.right.isNil:
          curNode.right = LeafNode(value: val)
          return
        elif curNode.center.isNil:
          curNode.center = Node(value: val)
          return
        else: curNode = curNode.center
      node = Node(value: val)
    
    proc calcQuality(sword: Sword): int =
      var res = ""
      var curNode = sword.fishbone
      while not curNode.isNil:
        res &= $curNode.value
        curNode = curNode.center
      return parseInt(res)
    
    proc getLevels(s: Sword): seq[int] =
      var curNode = s.fishbone
      while not curNode.isNil:
        var strVal = ""
        strVal &= (if curNode.left.isNil:  "" else: $curNode.left.value)
        strVal &= $curNode.value
        strVal &= (if curNode.right.isNil: "" else: $curNode.right.value)
        result.add parseInt(strVal)
        curNode = curNode.center
    
    proc `<`(s1, s2: seq[int]): bool =
      for i in 0..min(s1.high, s2.high):
        if s1[i] != s2[i]: return s1[i] < s2[i]
      s1.len < s2.len
    
    proc `<`(s1, s2: Sword): bool =
      if s1.quality != s2.quality: s1.quality < s2.quality
      elif s1.levels != s2.levels: s1.levels < s2.levels
      else: s1.id < s2.id
    
    proc parseSwords(input: string): seq[Sword] =
      for line in input.splitLines:
        let numbers = line.split({':',','}).mapIt(parseInt(it))
        var node= Node(value: numbers[1])
        for num in numbers.toOpenArray(2, numbers.high):
          node.add num
        result &= Sword(id: numbers[0], fishbone: node)
    
    proc solve_part1*(input: string): Solution =
      let swords = parseSwords(input)
      result := swords[0].calcQuality()
    
    proc solve_part2*(input: string): Solution =
      let qualities = parseSwords(input).mapIt(it.calcQuality())
      result := qualities.max - qualities.min
    
    proc solve_part3*(input: string): Solution =
      var swords = parseSwords(input)
      for i in 0..swords.high:
        swords[i].levels = swords[i].getLevels()
        swords[i].quality = swords[i].calcQuality()
      swords.sort(Descending)
      for pos, id in swords.mapit(it.id):
        result.intVal += (pos+1) * id
    

    Full solution at Codeberg: solution.nim