Been using the Rust bindings for Godot and finally settled on a nice workflow with a good combination of Rust and Gdscript 😺 just wanted to share somewhere! 😸
Been using the Rust bindings for Godot and finally settled on a nice workflow with a good combination of Rust and Gdscript 😺 just wanted to share somewhere! 😸
That was hands down the funniest thing about this video - when he turned around and had a fully realized butthole I couldn’t stop laughing
Could this lead to future in-game accessories for said butthole?
I think we need gyro controls for the butthole