Note that a feature applying while motionless doesn’t mean it is motionless. And based on the rules, no, there are no other ways to notice the monster if it is motionless. Motion is the only way to spot a mimic, because if it’s not moving, you can’t distinguish it.
Look at the comment above mine. THAT was an um actually. OP described a perception check for a mimic, the comment I replied to said “um actually, there wouldn’t be a perception check”, and I replied with why there would be. Why are you making me the villain for defending the post?
Motionless and indistinguishable. Chests and crates don’t breathe and you’d be able to distinguish the two very easily based on that.
An investigation check could work, or maybe a straight intelligence roll. Paying attention to the description of the room, too, and passive investigation is a real thing as well. I’ve already explained at least twice that you can use those ways to figure out that something isn’t where you left it or otherwise seems out of place. You can absolutely still find it using mechanisms that don’t require getting chomped.
You’re just wrong. It’s fine, it happens, but the plain english is making it reeeeeally hard for me to understand how on earth you could be confused here.
Indistinguishable if motionless. If not motionless, distinguishable. You seem to be assuming that because it CAN be indistinguishable, it IS indistinguishable, and thus cannot be moving.
Meanwhile, Dark Souls has mimics that breathe, and they work perfectly fine. Easy to get caught out, but definitely possible to spot if you’re careful.
Yes, you have explained twice how you can distinguish a creature that cannot be distinguished. And I’ve pointed out how paradoxical that is.
Like, are you okay? Genuinely, I’m getting concerned for you.
Note that a feature applying while motionless doesn’t mean it is motionless. And based on the rules, no, there are no other ways to notice the monster if it is motionless. Motion is the only way to spot a mimic, because if it’s not moving, you can’t distinguish it.
Look at the comment above mine. THAT was an um actually. OP described a perception check for a mimic, the comment I replied to said “um actually, there wouldn’t be a perception check”, and I replied with why there would be. Why are you making me the villain for defending the post?
Motionless and indistinguishable. Chests and crates don’t breathe and you’d be able to distinguish the two very easily based on that.
An investigation check could work, or maybe a straight intelligence roll. Paying attention to the description of the room, too, and passive investigation is a real thing as well. I’ve already explained at least twice that you can use those ways to figure out that something isn’t where you left it or otherwise seems out of place. You can absolutely still find it using mechanisms that don’t require getting chomped.
You’re just wrong. It’s fine, it happens, but the plain english is making it reeeeeally hard for me to understand how on earth you could be confused here.
Indistinguishable if motionless. If not motionless, distinguishable. You seem to be assuming that because it CAN be indistinguishable, it IS indistinguishable, and thus cannot be moving.
Meanwhile, Dark Souls has mimics that breathe, and they work perfectly fine. Easy to get caught out, but definitely possible to spot if you’re careful.
Yes, you have explained twice how you can distinguish a creature that cannot be distinguished. And I’ve pointed out how paradoxical that is.
Like, are you okay? Genuinely, I’m getting concerned for you.