Holy fucking shit it’s like talking to a brick wall. These people are seemingly incapable of understanding who “pirates” and why they “pirate”. I keep trying to explain that if I were to make a game, I wouldn’t give a damn if people pirate because I just want people to enjoy the game. If people can afford it, cool, share among your friends!

I swear to god these nerds can’t understand the corpo isn’t “losing revenue” when someone pirates. They either weren’t going to buy the game anyway or someone is just trying it out…

These people are just corpo bootlickers catgirl-disgust

that’s the post screm-a aaaah

  • Damarcusart [he/him, comrade/them]@hexbear.net
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    2 months ago

    I keep trying to explain that if I were to make a game, I wouldn’t give a damn if people pirate because I just want people to enjoy the game.

    Literally making a game right now, I would much rather people support it financially so it can actually get made rather than me needing to abandon it. That said, people have “pirated” the game by literally asking me directly for a download link, so I don’t care that much. I feel like they’re aware enough to know that if no one supports the project it won’t succeed, so if they actively want the game to get finished, piracy is an obstacle to that.

    Very Very small indie projects are probably the biggest exception though, where an extra $100 worth of sales could honestly mean the difference between success and failure. And even then, I’m not too fussed. If people pirate my stuff, it’s because they don’t want to pay for it anyway.