alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 9 months agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square28fedilinkarrow-up1170cross-posted to: games@sh.itjust.worksgames@lemmit.online
arrow-up1170external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 9 months agomessage-square28fedilinkcross-posted to: games@sh.itjust.worksgames@lemmit.online
minus-squareDdCno1@beehaw.orglinkfedilinkEnglisharrow-up4·9 months agoInteresting. This is good news for modders though, because this means that combining cells (similar to mods for previous Bethesda games) should be straightforward, even on current hardware.
Interesting. This is good news for modders though, because this means that combining cells (similar to mods for previous Bethesda games) should be straightforward, even on current hardware.