Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 9 个月前I can see why g@mers love this devhexbear.netexternal-linkmessage-square63fedilinkarrow-up196
arrow-up196external-linkI can see why g@mers love this devhexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 9 个月前message-square63fedilink
minus-squareInfamousblt [any]@hexbear.netlinkfedilinkEnglisharrow-up18·9 个月前Sekiro is a rhythm game like DDR and nobody will ever convince me otherwise
minus-squareblindbunny@lemmy.mllinkfedilinkEnglisharrow-up11·9 个月前The day I made this realization was the day I beat Gyoubu Oniwa
minus-squareAssortedBiscuits [they/them]@hexbear.netlinkfedilinkEnglisharrow-up10·9 个月前Every game without RNG and almost every game with RNG becomes DDR once you speedrun it. The really funny ones are old-school JRPGs where people optimize going through the menus.
minus-squareimogen_underscore [it/its, she/her]@hexbear.netlinkfedilinkEnglisharrow-up4·edit-29 个月前every good melee action game is basically
Sekiro is a rhythm game like DDR and nobody will ever convince me otherwise
The day I made this realization was the day I beat Gyoubu Oniwa
Every game without RNG and almost every game with RNG becomes DDR once you speedrun it. The really funny ones are old-school JRPGs where people optimize going through the menus.
every good melee action game is basically