RonnieB@lemmy.world to Games@lemmy.worldEnglish · 1 year agoPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comexternal-linkmessage-square46fedilinkarrow-up1134cross-posted to: games@sh.itjust.worksgames@lemmit.online
arrow-up1134external-linkPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comRonnieB@lemmy.world to Games@lemmy.worldEnglish · 1 year agomessage-square46fedilinkcross-posted to: games@sh.itjust.worksgames@lemmit.online
minus-squareSkyezOpen@lemmy.worldlinkfedilinkEnglisharrow-up4·1 year agoDoesn’t matter if it’s “dead” or not, it’s not really meant to be a massively multiplayer game.
Doesn’t matter if it’s “dead” or not, it’s not really meant to be a massively multiplayer game.