nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1年前Todd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comexternal-linkmessage-square86fedilinkarrow-up1141cross-posted to: games@lemmit.online
arrow-up1141external-linkTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1年前message-square86fedilinkcross-posted to: games@lemmit.online
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up3·1年前Loading times aren’t getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.
minus-squareitsralC@lemm.eelinkfedilinkEnglisharrow-up1·1年前Better hardware absolutely cuts loading times.
Loading times aren’t getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.
Better hardware absolutely cuts loading times.