• ashinadash [she/her]@hexbear.net
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    1 year ago

    When was the last decent one?

    Confusingly it’s Unity, the closest the series ever came to delivering on its initial concept, which every other game just ignores.

    • Mike@lemmy.ml
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      1 year ago

      Literally everyone forgets Syndicate, follow up to unity. I thought it was fantastic.

      • ashinadash [she/her]@hexbear.net
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        1 year ago

        I mean it’s never been good, but Unity gives the most direct and logical control over vertical traversal, ejects, stuff like that. Compared to the bizarre timing based stuff and secret button prompts in AC1 it’s a solid climbing system. Combat is vicious and should be avoided, the scale and detail of the city is staggering, crowd stealth mechanics actually work, crouching makes stealth actually viable. I stealthed tons of missions in it, the story is whatever but has always been.

        I am a hater and AC was never good, it was always a dogshit non-replacement for Prince of Persia and AC1 is an intolerable game. The climbing works okay once you understand it (which the game never really teaches you, just tells you to hold RT) and the combat is entirely braindead. Mission structure sucks and is extremely repetitive even on PC, the whole game is trash and AC2 weirdly made it even worse. Unity’s assassination missions are rad though, it’s finally the historical Hitman Blood Money we were always promised, killing your mark without being noticed and slipping out feels SO FUCKIN GOOD panting

        It is also a great concept totally wasted on bullshit games. How did they manage to make it so non cool??