(Should be 10am JST/9pm EST)
Patch Notes (EN): https://en-americas-support.nintendo.com/app/answers/detail/a_id/59461#v410
Patch Notes (JP): nintendo.co.jp/support/switch/software_support/av5ja/410.html
Another brella fix!
Are we finally approaching brella buffs?
Almost entirely buffs. I like that honestly. It feels like a healthier way to balance a game.
Ballpoint 210p and Inkjet nerf are very valid, not an overnerf either, just the right slap on the wrist it needed.
Shot buffs???
No changes whatsoever to Splash or Crab…
Everything else seems like little bitty baby buffs that I certainly won’t complain about, they deserve something, but also am not sure they’re enough. It’s something I guess.Pretty small patch overall, and the game is in a healthy enough state that it makes sense for this patch to be small. I’m still raising an eyebrow at Shot but otherwise nothing crazy.
@missingno @carp4lemmy tbh i’d be slightly concerned for the health of the meta if splash were to get hit. BP and Splash are basically the only 2 weapons that
have a special that can force in on hallways, can reliably get those specials, and aren’t a straight up liability in terms of fighting power. If both those weapons were to get hit when cooler is already on the rise, it might just be permafighting without any chance of actually getting in (which already happens to a certain degree)I’m not asking them to totally shoot it dead, but if Ballpoint can go down to 210p so can Splash. It’s overtuned as-is and they’ve gotta scale it back at least a tiny bit. 210p is plenty fair, it won’t kick Splash out of the meta or anything.