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Joined 2 years ago
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Cake day: June 26th, 2023

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  • Big agree. I bought it day one because initial reviews were good. Remember people saying Bethesda cooked? Played it till 6AM that day. A week later I booted it up again, and… After a few hours, I stopped and never opened it again. I don’t know exactly why. It’s exactly what we expected - Skyrim in space. But I think the realistic space-explorer fantasy and not very gripping story or characters just didn’t appeal to me as much as i thought it would, and made me want to play TES instead.





  • Sucks to be me, who relatively recently hopped on the train and is actually excited to see what happens after this saga.

    When art cares only about being profitable…

    Then again, I see what they were saying about overdelivering. How do i say this. When expectations are high, so is the risk. The more resources you put into a release, the greater the loss if it fails. Live service is all about momentum, and once you lose momentum, it takes a very careful hand to make sure everything doesn’t fall apart. Bungie is not led by careful hands, it seems.


  • Interesting that it mentions this.

    The layoffs are part of a larger money-saving initiative at Sony’s PlayStation unit, which has also cut employees at studios such as Naughty Dog, Media Molecule and its San Mateo office.

    So it seems Bungie management was told by Sony to start snipping after all? I don’t know what to make of this.

    Also, crazy that Mike Salvatori of all people was let go. Maybe he can team back up with Marty now…