It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.

That’s a huge difference. AI stigma seems to hit competent developers with a lot to lose the hardest, and I’m not sure that game studios are ready to accept it.

  • artyom@piefed.social
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    13 hours ago

    AI stigma seems to hit competent developers with a lot to lose the hardest

    No. Competent developers aren’t using AI.

    • BJW@lemmus.org
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      34 minutes ago

      Competent developers don’t use computers either. Nor electricity. The really competent programmers do all their code solely on pencil and paper /s

      • artyom@piefed.social
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        18 minutes ago

        Right, because anyone who doesn’t use tools that ruin their code with slop is archaic, right?

  • vane@lemmy.world
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    11 hours ago

    You can buy asset packs for couple bucks or even download some for free. Price for freelance from poor country on fiverr or upwork are pennies. The more I think about making game the more I’m convinced to not use AI for it. If you’re big studio and you can’t afford $10-50k for graphic placeholders but you can afford to delegate people to make a AI data pipeline and then spend $100k + on interference than you’re idiots and your company deserves to die.

  • ILikeTraaaains@lemmy.world
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    12 hours ago

    Basically a big studio can hire more people, a solo dev or a very small studio cannot do it, so that’s why people judge harsher the usage of AI on big devs.

    Personally I also judge on which areas is used, for a creative part (story, music, art) for me is a big no-no. For development it depends on how it was used, if as a tool to help in code reviews or menial tasks that are easy automated I won’t care as much as if there are vibecoded parts.

  • HairyTeeth@lemmy.zip
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    20 hours ago

    I think we all hoped AI would mean more convincing worlds and characters, what we got is effectively the opposite with a nice side dish of job losses and environmental catastrophe.

  • Malgas@beehaw.org
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    1 day ago

    “The ‘excrement stigma’ is real and severely punishes sandwich shops.” A new study shows how much using excrement in sandwiches hurts sales…

    I dunno, guys, have your maybe considered not serving shit sandwiches? But no, I guess “try to use it in ways your customers won’t notice” is the only way forward.

  • Lvxferre [he/him]@mander.xyz
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    22 hours ago

    It was discovered that inexperienced developers with no marketing budget, who likely turned to AI simply because of a lack of other resources, saw hardly any negative impact on sales despite the AI disclosure. These games were almost certainly going to struggle even without the use of AI.

    It’s a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales.

    This actually makes sense. People are willing to turn a blind eye to more and larger flaws in a game if they know it comes from a small indie developer with barely any experience, than if it’s coming from a well-established studio.

    The matter here is what players noticed, and avoid. I see three possibilities:

    1. people checking for AI disclosures, and avoiding games with them;
    2. AI output being slop and making a subpar game, something along the lines of Burton’s suggestion;
    3. the sort of dev who uses AI is likely to make crappy games, even without it.

    #1 is irrationally brushed off by the author, but I think you should gather data before brushing off hypotheses like this. #2 and #3 are lumped together in Burton’s “advice” (that boils down to “if people complain about you adding shit to your sandwich, add a bit less, also if you’re pouring shit in the sandwich odds are the meat is rotten too”), but they’re two different beasts — one is about the tech yielding a worse product, and the other about the developers themselves being bad.

  • Xenny@lemmy.world
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    24 hours ago

    Games are already rushed and broken on release. Saying you used AI is like saying you rushed faster and broke even more than we thought possible.

  • supersquirrel@sopuli.xyz
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    1 day ago

    Yes I have a stigma against idiots who are terminally obsessed with AI, I have it because the only way to stop them ruining everything with AI is endless shame.

    It is the same with all forms of fascism.

  • Switorik@sh.itjust.works
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    1 day ago

    The simple solution would be to stop using it? It’s going to hurt us in the short and long term if we don’t stop.

    • Zahille7@lemmy.world
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      1 day ago

      But that requires too much work! And everyone knows taking part in society and being a human is easy and requires no work at all! /S